Documentation
Mapvoid is a fantasy map generator for creating continents, kingdoms, mountains, forests, climates, and fully imagined worlds for games, worldbuilding, storytelling, and creative projects.
World settings
These settings control how your fantasy world is generated.
Generate
Creates a completely new fantasy world using your current settings.
World seed
The seed controls how the world is generated. Using the same seed with the same settings will recreate the exact same map later.
Example seed
60620
Use custom seed
Lets you manually enter your own seed instead of generating a random one automatically.
Island world
Generates maps with more islands and ocean instead of large connected continents.
Smooth coastlines
Makes coastlines softer and more natural looking.
Continent borders
Displays borders outside and inside continental regions on the map.
Kingdoms Count
Controls how many political regions and kingdoms appear in the world.
View settings
View settings change how the map looks inside the editor without changing the actual generated world.
Grid overlay
Displays a grid over the map to help with measuring distance, planning regions, or tabletop gameplay.
Show grid
Toggles the grid overlay on or off.
Grid size
Controls the spacing between grid cells. Larger values create bigger grid squares.
Example value
64
Opacity
Adjusts how visible the grid appears on top of the map.
Example value
0.28
Water shader
Changes how oceans, lakes, and rivers are rendered.
Depth
Adds darker ocean depth shading for a more realistic look.
Smooth
Creates softer gradients and calmer looking water.
Flat
Uses a simple flat water style with minimal shading.
Terrain color style
Changes the overall color palette and mood of the map.
Classic Parchment
A traditional fantasy parchment appearance inspired by old maps.
Antique Sepia
Warm sepia tones with an aged manuscript feel.
Verdant Atlas
Rich greens and natural colors focused on terrain readability.
Sunset Manuscript
Soft warm sunset colors for a more atmospheric fantasy style.
Quality settings
Quality settings control the size, sharpness, and performance of the map editor.
Editor resolution
Sets the actual canvas size used by the editor. Higher resolutions create sharper maps but use more memory and GPU power.
Default resolution
2560 × 1440
Resolution presets
Quickly switch between common display resolutions.
HD
2560 × 1440
FHD
1920 × 1080
4K
3840 × 2160
Aspect ratio
Quickly adjust the custom map size based on height and width ratio.
Custom resolution
Manually set your own canvas width and height.
Width
2560
Height
1440
Use Apply Custom Resolution to update the editor canvas with your custom size.
Render quality
Controls rendering sharpness and internal pixel density.
Default quality
1×
1x
1.5x
2x
3x
Higher render quality produces sharper maps but can reduce editor performance on large worlds.
Layers
Layers will enable and disable different map types. Some layers replace the main map view, while others can be stacked on top as overlays.
Main view (only one active at a time)
Biomes
Displays natural regions such as deserts, forests, tundra, grasslands, and tropical areas.
Height
Shows elevation across the world, including oceans, lowlands, hills, and mountains.
Temperature
Visualizes climate heat across the world from frozen regions to hot deserts.
Precipitation
Displays rainfall and moisture levels across the map.
Kingdoms
Shows political regions, borders, and generated kingdoms.
Overlays (stackable)
Tectonics
Displays tectonic plate boundaries and continental structure.
Settlements
Shows generated cities, towns, and settlements.
Wind
Visualizes atmospheric wind flow and direction.
Mountains
Highlights mountain ranges and elevated terrain.
Trees
Displays forests, wooded regions, and tree density across the map.
Export
Export your fantasy world as a high quality image for sharing, worldbuilding, printing, or game maps.
Export format
Select the file format for the exported image.
PNG
Lossless image quality with larger file sizes.
JPG
Smaller file sizes with compressed image quality.